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- #21
It is important that player characters are the focus. Like a story - and it's their story. NPCs shouldn't overshadow them.
I keep rules loose, but with reasonable restrictions when you flat you can't do something. I also like to keep the distinction between the classes, so Thieve's are the ones to pick locks, for example. Another class isn't going to have much luck because that takes away from the player who is playing the Thief.
But, yes, fun is the main thing.
I keep rules loose, but with reasonable restrictions when you flat you can't do something. I also like to keep the distinction between the classes, so Thieve's are the ones to pick locks, for example. Another class isn't going to have much luck because that takes away from the player who is playing the Thief.
But, yes, fun is the main thing.
Valar Lord
Mythic Scribe