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Ireth

Mythic Scribe
Ooo a healing spell? gimme gimme gimme!

The name is "so-and-so's minor poultice", so I'm not sure it would even be as effective as First Aid or Heal Light Wounds. You should probably stick to the stronger spells, I think. Cadell can do his part with this, since he doesn't know those other spells. ^^
 

Legendary Sidekick

Staff
Moderator
Well… First Aid doesn't add HP (it stops bleed-out), so if it's an HP-adding spell that's cheap, it may be worth Keit knowing it.

For 2 MP, Keit can roll 2d4 to turn berries into healing items. If for 1 MP, she could do 1d4 healing on a single target, it's better than First Aid. If Keit (and Mauve) can learn this spell AND have no chance of the spell failing, they should… unless there's a limit to how many spells you can learn, of course. Likewise, all elves should learn it even if they will usually fail to cast it.

Since Cadell knows the spell, he can try it on Keit. With luck we might find out what it does and heal Keit's missing HP. (She should have 7 HP after the rest.)
 

Nihal

Valar Lord
Spells that draw on Elven life-energy (such as healing spells) are cast as normal. There is no check needed to ensure that the spell is cast successfully, so long as the spell belongs to the spell list of the class of player attempting to cast it. Casters casting life-energy spells not on their spell lists must make a check, at a penalty (as must all casters attempting spells not on their class lists). There is no penalty for failure other than the lost Mana. Non-caster classes may not attempt to use Elven life-energy.

Here is the original rule, it didn't apply to non-casters because they simply couldn't use life magic. From what I've understood, Mauve has to do a check as usual, without injuring anyone if she failed. I don't know if it'll keep being this way with the elves introduction to life magic.

I'm curious about this penalty. -4? xD
 

Legendary Sidekick

Staff
Moderator
Here is the original rule, it didn't apply to non-casters because they simply couldn't use life magic. From what I've understood, Mauve has to do a check as usual, without injuring anyone if she failed. I don't know if it'll keep being this way with the elves introduction to life magic.

I'm curious about this penalty. -4? xD
I think the -4 applies to half-elf non-casters, which I guess doesn't matter at the moment.

I suspect this addition won't affect old rules. But it may be a cleric spell, which would make it possibly not worthwhile for Keit to use if she needs a check.

Actually, Goodberries really is a nice spell in the sense that you can stockpile healing items and use exactly what you need.
 

Nihal

Valar Lord
I agree. As long you can swallow them (Darin would be in trouble, I guess hah) goodberries are really convenient!

A question regarding the scroll: Which language? Common, elven...?
 

Ireth

Mythic Scribe
I have no idea, unfortunately. Here's what Steerpike had to say about it when he PM'd me:

Steerpike said:
Inside of the hollow bone are three small pieces of parchment, rolled very tight. They have writing you can read. Each one recites a list of instructions for a particular spell, though they're not all particularly detailed in describing what the spell does - as though the author already knew the spell and had simply written the instructions down for herself.

So yeah, I don't have any sort of instructions for the spells to actually point out, nor do I know what language it's in. Could be either elvish or Common. I'd say ask Steerpike before making any assumptions.
 

Nihal

Valar Lord
Spells coming from a personal spellbook and the like usually don't come with instructions. I still don't know exactly what all the spells Mauve learnt do. xD

So... *redirects question to Steerpike* Is the scroll in common or elvish?
 

Ireth

Mythic Scribe
Actually, it occurs to me that Steerpike may have left it to me to decide on the language.

*is tempted to be mean and say it's in elvish so Mauve can't read it* XD

Nah. If it's up to me, I'd say it's in Common.
 

Ireth

Mythic Scribe
Nihal doesn't need to "shuffle through" anything; there's only one piece of parchment in her hand. Steerpike mentioned multiple pieces in his PM because there were three in the bone case. Cadell still has the other two in the bone case, as they're not what she needs.
 

Ireth

Mythic Scribe
Ops! I've understood the three contained the spell, so Cadell would hand them to her. Fixed.

Yeah. There are three spells, one on each piece of parchment. The others may come into play later, we'll see. ^^

EDIT: Warning to all -- my laptop cord is dead, and I won't be able to get another one until at least tomorrow. I'm at half battery power as of now, and I doubt I'll last the whole evening. I'll be back as soon as I can once I get a new cord, though I can't say when. Might not be until Monday, depending on when the electronics store here is open.
 
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Ireth

Mythic Scribe
Kindly disregard my warning. Yours truly is a moron who forgot to check that all parts of her laptop cord were plugged in properly after she moved it. ^^; So yeah, all's well, and I can jump back into the RP.
 

Phietadix

Shadow Lord
Does the first aid spell do anything that non-magical first aid wouldn't? If not then I don't think we need to use it outside of emergencies. Just use non-magical.
 

Ireth

Mythic Scribe
I don't know. You'll have to ask Steerpike, he came up with it. ^^ I'm/We're waiting on him to describe the effects of the spell.
 

Legendary Sidekick

Staff
Moderator
Does the first aid spell do anything that non-magical first aid wouldn't? If not then I don't think we need to use it outside of emergencies. Just use non-magical.
I think the difference is that the first aid spell works without a check (for Keit), while non-magic first aid needs a WIS check. If someone's bleeding out, 1 MP may be worth the guaranteed success while everyone else focuses on fighting. It depends on the situation, too. If Keit's not close to the bleeder and your character has WIS as a prime, then yeah, Sir Matthew could save a life and save Keit's magic.

So, yes, as you said… the First Aid spell should be used in emergencies.
 

Ireth

Mythic Scribe
I'm not sure we should post too much more until Steerpike makes it clear exactly what the healing spell did, if anything. It could affect more than just Cadell and Keit, and it would be easier if we knew where everyone is at the very point the spell was (mis)cast. As it is, people are moving around, some have left, and things aren't very clear (at least to me).
 

Legendary Sidekick

Staff
Moderator
Agreed - waiting on results of punch test and question of scale ability myself (though my character won't suggest a 100 foot climb now that she considers the possibility that trogs will be alerted to the fact we survived the harpies).



EDIT - On the miscast spell, obviously Steerpike will let us know the effect via GM post, but it seemed that people interested in learning the spell (especially you, Ireth!) were hoping for the non-runaway magic route. Of course... now we'll know for certain whether there's runaway or not!

Also, what are your feelings about characters staying put and having a conversation about the next move? My thoughts are, if we have that discussion, Steerpike can maybe GM-post us to where we want to be, at least if the party's in agreement. (Ankari is obviously not in agreement with berry-picking, so I guess the discussion is [a] follow him or assume he's scouting and won't die while we pick berries.)
 
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