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Updates to the thread and PM coming soon. In the mean time, everyone should give themselves 1175 XP for progression of the story, thwarting the fish demons, fighting alongside gnolls to protect Arendal, and so on.
Mythic Scribe
Mythic Scribe
Valar Lord@SP, I copied this post to the XP thread. (That thread's been helpful on those occasions where I lost my XP number and had to add everything up again.)Updates to the thread and PM coming soon. In the mean time, everyone should give themselves 1175 XP for progression of the story, thwarting the fish demons, fighting alongside gnolls to protect Arendal, and so on.
MystagogueI updated my Google Docs file to reflect XP updates, and Liadan's change of deity.
Valar Lord((SP, I have tried to find this info in other threads and in this one but older, because I know I have asked before but it was at the wrong time. However I seem to have forgotten. How long does it take to summon my familiar again? I kow the amount of gold etc but the time always seems to slip my mind. Apologies for asking yet again. If it is within a good amount of time I'll cast the spell and roll for it, What should I roll with?))
A familiar is a unique companion, a magical, unusually though and very intelligent version of a small animal. The spell takes a day to be cast and uses up materials costing at least 100gp, binding the familiar to the caster. A link is formed between the familiar and its master, granting certain abilities but functioning only if they are within one mile of each other. Familiars do no fight. They may fight if they feel their masters are in a life-and-death situation, but magical beasts, especially the evil ones, might not fight if they feel their own life is at risk. If your familiar dies or is dismissed, the master loses a level in the class used to cast the spell (wizard in your case, your only class) and also permanently loses the number of HP the familiar granted him. You must wait a year and a day to replace your familiar, and like characters, dead familiars can be resurrected. The type of familiar is random. The GM might apply modifiers if the materials used are special or he deems appropriated. A caster can refuse a certain familiar, but will have to wait a year and half to try again. Certain magical beasts only serve masters of a certain alignment; if one is summoned and refuses to serve the caster he can try the spell again in a month and a day. Then, there is a table of rolls determining the familiar, with notes about them and some stuff about HP, intelligence etc. They're the cat, hawk, owl, raven, toad, weasel, GM's choice or magical beast—which can be celestial or fiendish animal, demon, devil, faerie, familiar dragon. About the senses it's said that the master can share the familiar's sense as long the master concentrates in doing so. When concentrating you share his five senses, e.g. seeing through the familiar's eyes. If the familiar has an enhanced sense, like superior hearing, the master gains the benefit of the enhanced sense as well, but only as to what the familiar can sense. |
MystagogueIt was me, on this thread. Here again:
A familiar is a unique companion, a magical, unusually though and very intelligent version of a small animal. The spell takes a day to be cast and uses up materials costing at least 100gp, binding the familiar to the caster. A link is formed between the familiar and its master, granting certain abilities but functioning only if they are within one mile of each other.
Familiars do no fight. They may fight if they feel their masters are in a life-and-death situation, but magical beasts, especially the evil ones, might not fight if they feel their own life is at risk. If your familiar dies or is dismissed, the master loses a level in the class used to cast the spell (wizard in your case, your only class) and also permanently loses the number of HP the familiar granted him. You must wait a year and a day to replace your familiar, and like characters, dead familiars can be resurrected.
The type of familiar is random. The GM might apply modifiers if the materials used are special or he deems appropriated. A caster can refuse a certain familiar, but will have to wait a year and half to try again. Certain magical beasts only serve masters of a certain alignment; if one is summoned and refuses to serve the caster he can try the spell again in a month and a day.
Then, there is a table of rolls determining the familiar, with notes about them and some stuff about HP, intelligence etc. They're the cat, hawk, owl, raven, toad, weasel, GM's choice or magical beast—which can be celestial or fiendish animal, demon, devil, faerie, familiar dragon.
About the senses it's said that the master can share the familiar's sense as long the master concentrates in doing so. When concentrating you share his five senses, e.g. seeing through the familiar's eyes. If the familiar has an enhanced sense, like superior hearing, the master gains the benefit of the enhanced sense as well, but only as to what the familiar can sense.
Valar Lordreplacing anything in bathroom...I believe that requires a wisdom check -2 for sanity, post it at your convience.Thanks LS. I'm working on the updates now. I was ripping all the tile out of a bathroom at my mom's house last night and never got back to finish it!
Valar Lord
MystagogueOn the dragon familiar:
The problem, in this particular setting, is that no one has seen dragons of any kind of 1000 years. As far as most people know, they're either extinct or never existed. There's no source from which to attract a small dragon of the type that might serve as a familiar - yet. That opportunity could come along, even while you guys are here in the north. In the mean time, you should call a more mundane familiar of the sort that lives in the area.
Keep in mind that if you do want a dragon familiar when the time comes, there will be benefits to having it (including the chance of learning some of the language) and also some liabilities if you're traveling in populated lands with what appears to be a miniature dragon. People are highly superstitious and likely to conclude it is some sort of demon.
Mythic Scribe
Mythic Scribe
Valar LordI'll gladly tank bosses. Hopefully, it'll be a boss who (a) can be grappled and (b) doesn't fail an exploding spell just to get me.Yeah, go ahead and tank the bosses for us of <10HP, my meat shields. :3