• Welcome to the Fantasy Writing Forums. Register Now to join us!

Welcome to the Dragon's Egg RPG subforum

Legendary Sidekick

Staff
Moderator
Level 3! Baldhart punches even harder! And she gets 2 stuns a day! Come back, Ghendra! Ah… oh well.

I created a doc for Baldy and Nissa and (finally) put it in a dropbox folder. So… I guess I just need an email address so I can share the folder, right?
 

Legendary Sidekick

Staff
Moderator
Updates to the thread and PM coming soon. In the mean time, everyone should give themselves 1175 XP for progression of the story, thwarting the fish demons, fighting alongside gnolls to protect Arendal, and so on.
@SP, I copied this post to the XP thread. (That thread's been helpful on those occasions where I lost my XP number and had to add everything up again.)
 

Steerpike

Staff
Moderator
Thanks LS. I'm working on the updates now. I was ripping all the tile out of a bathroom at my mom's house last night and never got back to finish it!
 

Nihal

Valar Lord
((SP, I have tried to find this info in other threads and in this one but older, because I know I have asked before but it was at the wrong time. However I seem to have forgotten. How long does it take to summon my familiar again? I kow the amount of gold etc but the time always seems to slip my mind. Apologies for asking yet again. If it is within a good amount of time I'll cast the spell and roll for it, What should I roll with? :)))


It was me, on this thread. Here again:


A familiar is a unique companion, a magical, unusually though and very intelligent version of a small animal. The spell takes a day to be cast and uses up materials costing at least 100gp, binding the familiar to the caster. A link is formed between the familiar and its master, granting certain abilities but functioning only if they are within one mile of each other.

Familiars do no fight. They may fight if they feel their masters are in a life-and-death situation, but magical beasts, especially the evil ones, might not fight if they feel their own life is at risk. If your familiar dies or is dismissed, the master loses a level in the class used to cast the spell (wizard in your case, your only class) and also permanently loses the number of HP the familiar granted him. You must wait a year and a day to replace your familiar, and like characters, dead familiars can be resurrected.

The type of familiar is random. The GM might apply modifiers if the materials used are special or he deems appropriated. A caster can refuse a certain familiar, but will have to wait a year and half to try again. Certain magical beasts only serve masters of a certain alignment; if one is summoned and refuses to serve the caster he can try the spell again in a month and a day.

Then, there is a table of rolls determining the familiar, with notes about them and some stuff about HP, intelligence etc. They're the cat, hawk, owl, raven, toad, weasel, GM's choice or magical beast—which can be celestial or fiendish animal, demon, devil, faerie, familiar dragon.

About the senses it's said that the master can share the familiar's sense as long the master concentrates in doing so. When concentrating you share his five senses, e.g. seeing through the familiar's eyes. If the familiar has an enhanced sense, like superior hearing, the master gains the benefit of the enhanced sense as well, but only as to what the familiar can sense.

 

SomethingToPonder

Mystagogue
It was me, on this thread. Here again:


A familiar is a unique companion, a magical, unusually though and very intelligent version of a small animal. The spell takes a day to be cast and uses up materials costing at least 100gp, binding the familiar to the caster. A link is formed between the familiar and its master, granting certain abilities but functioning only if they are within one mile of each other.

Familiars do no fight. They may fight if they feel their masters are in a life-and-death situation, but magical beasts, especially the evil ones, might not fight if they feel their own life is at risk. If your familiar dies or is dismissed, the master loses a level in the class used to cast the spell (wizard in your case, your only class) and also permanently loses the number of HP the familiar granted him. You must wait a year and a day to replace your familiar, and like characters, dead familiars can be resurrected.

The type of familiar is random. The GM might apply modifiers if the materials used are special or he deems appropriated. A caster can refuse a certain familiar, but will have to wait a year and half to try again. Certain magical beasts only serve masters of a certain alignment; if one is summoned and refuses to serve the caster he can try the spell again in a month and a day.

Then, there is a table of rolls determining the familiar, with notes about them and some stuff about HP, intelligence etc. They're the cat, hawk, owl, raven, toad, weasel, GM's choice or magical beast—which can be celestial or fiendish animal, demon, devil, faerie, familiar dragon.

About the senses it's said that the master can share the familiar's sense as long the master concentrates in doing so. When concentrating you share his five senses, e.g. seeing through the familiar's eyes. If the familiar has an enhanced sense, like superior hearing, the master gains the benefit of the enhanced sense as well, but only as to what the familiar can sense.


Thank you Nihal, My apologies yet again.
Familiar dragon sounds lovely, lets hope the rolls are in my favour.

SP, would there be any ingredients that I could possibly include to increase my chances of getting my dragon familiar, I really want that one instead of others as Thats why im getting aldar to worship Laurus as well, So he can learn the languag of dragons etc.
 

Steerpike

Staff
Moderator
On the dragon familiar:

The problem, in this particular setting, is that no one has seen dragons of any kind of 1000 years. As far as most people know, they're either extinct or never existed. There's no source from which to attract a small dragon of the type that might serve as a familiar - yet. That opportunity could come along, even while you guys are here in the north. In the mean time, you should call a more mundane familiar of the sort that lives in the area.

Keep in mind that if you do want a dragon familiar when the time comes, there will be benefits to having it (including the chance of learning some of the language) and also some liabilities if you're traveling in populated lands with what appears to be a miniature dragon. People are highly superstitious and likely to conclude it is some sort of demon.
 

Nihal

Valar Lord
Every time someone mentions a dragon familiar what actually comes to my mind is this:

tumblr_mdl012qHo51rj3xr0o1_500.gif


._.
 

SomethingToPonder

Mystagogue
On the dragon familiar:

The problem, in this particular setting, is that no one has seen dragons of any kind of 1000 years. As far as most people know, they're either extinct or never existed. There's no source from which to attract a small dragon of the type that might serve as a familiar - yet. That opportunity could come along, even while you guys are here in the north. In the mean time, you should call a more mundane familiar of the sort that lives in the area.

Keep in mind that if you do want a dragon familiar when the time comes, there will be benefits to having it (including the chance of learning some of the language) and also some liabilities if you're traveling in populated lands with what appears to be a miniature dragon. People are highly superstitious and likely to conclude it is some sort of demon.

Thanks for the response.
Im not sure whether to conjure a more mundane type of familiar for a couple of reasons, 1) The cost, It would take me a rather long time to get that much gold back unless Aldar suddenly becomes a grave robber by night :p Then if the opportunity came for me to perhaps have an increased chance of getting said dragon familiar and the funds were not availaible I would be to put it bluntly, screwed.
2) The negative effects of having to change or dismiss a familiar.
So Im not sure whether to really go for it or not. I might well hold off on it for the moment untill a certain time when it may be possible, (hopefully here in the north :cool: ) XD.

Thanks SP :)
 

Ireth

Mythic Scribe
Quick question about Cadell leveling up as a bard. How do I calculate his HP gain if I don't want to risk rolling for it? I think it's something like HD/2 + CON? Is that right?
 
Top