I don't think I've hit a single enemy this whole game...
Shadow LordI don't think I've hit a single enemy this whole game...
Valar LordWell Sir Matthew has been in since the begining. How many battles was he fighting the whole time (Or at all)? The first one.
Dark LordYou managed to fight in the ship, saved Father Harald and even tanked a little. Better than nothing!
Valar Lord
Valar Lord
Valar Lord@Phill
It's a hard to guess the winner! Mauve has good survival instincts but can easily kill herself by accident, suffering from such a bad luck that it's not only about spells anymore.
Nod likes to do stupid things - I think he can even be pushed to perform heroic acts! - and is riding Bald, what can be a good or a really bad thing.
@SeverinR
Awesome shot! If you had aimed for some specific part of his body - like eye - you would hit it!
Valar LordI'm for whatever does NOT lead to a bunch of mutiliated characters. That "everyone loses and eye" scenario you described is a huge turn off. I'll admit that I was very much relieved to find out that the severed hand was staged. I thought, once is cool. But if everybody loses a limb or an eye, we're all pirate cliches. The cool factor goes out the window if negative permanent maimings become commonplace. We become a Monty Python skit, but in a bad way.I've done it different ways, Nihal. After some bad experiences with called shot, my last group decided that there was never an automatic hit on a called shot, so natural 20s did not hit as a called shot. I'm open to however the group wants to do it, with the caveat that the monsters will avail themselves of the same rule.
Mythic ScribeI'm for whatever does NOT lead to a bunch of mutiliated characters. That "everyone loses and eye" scenario you described is a huge turn off. I'll admit that I was very much relieved to find out that the severed hand was staged. I thought, once is cool. But if everybody loses a limb or an eye, we're all pirate cliches. The cool factor goes out the window if negative permanent maimings become commonplace. We become a Monty Python skit, but in a bad way.
Valar LordYeah... I know what you mean.@LS
About the party, I find it kinda hard to happen right now. They're so full of themselves and Mauve has a strong temper... She did her best for them, but it wasn't enough, so still means to leave as soon as possible.
"Called shot" penalties are steep. The rules allow them in the context of modern weaponry that is sufficiently accurate, though you could apply it to suitable fantasy weapons like bow. As written, the player has to take full round, remaining stationary, to aim the shot at the target, and then suffers a -8 penalty to the attempt. I'd probably loosen up the full round spent aiming and just say it's the only thing you can do that round, and other situational modifiers may apply.
The reason for the strict rules on this sort of thing, apart from reflecting the actually difficulty of trying to get in a called shot during combat, is how quickly games with loose "called shot" rules go off the rails. I've run games where suddenly every shot being fired is a called shot to the eye (95%) or some other vulnerable body part (5%). Then, the monsters start using the same tactic and you have a bunch of characters with at least one eye out or going blind and things devolve rapidly from there![]()
I've done it different ways, Nihal. After some bad experiences with called shot, my last group decided that there was never an automatic hit on a called shot, so natural 20s did not hit as a called shot. I'm open to however the group wants to do it, with the caveat that the monsters will avail themselves of the same rule.
The arrow and javelin strikes are too much for Burnbright, and with a yell she attempts to clamber over the table into the hallway. She catches her foot and falls face-first to the stone floor, accidentally discharging her bolt into the ground at Mauve's feet.
Dark Lord