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Nihal

Valar Lord
Funny thing - Charisma is the most underestimated skill, and half our party has it as a primary. (The Knights and the Bard, your character and mine--even though with Primary Instinct, I knew DEX would have been the better prime, but what do you expect from the party with the world's smartest barbarian and the world's strongest wizard?)

Everyone is charismatic and happy. Except the not-so-unlucky mage. I guess that's why everyone hate her!


About Mauve's strength, you still didn't see her fighting (she was shitting herself in the cellar D:). In fact she has the average human strength. It's a prime because... well... Wait for it. Hah!
 

Ireth

Mythic Scribe
I have to agree that Cadell has the personality of a leader, and a skill like INSPIRATION could be RP'd very well. Example: use the INSPIRATION skill while commanding a shield wall forward, or having Baldhart and Matthew charge while archers lay down some covering fire. The +1 to-hit is just a 5% better chance of success for the party, but having it accompanied by an order is very cool.

Not as cool as raising a bloody stump in the air, but very few knights have been known to inspire with multiple lost limbs.

monty-python-black-knight-with-one-arm-off-7943571.jpg


C'mon... tell me you weren't inspired by this guy in some way!​

Oooh, good suggestions! I'll have to experiment with that at some point. ^^ Though, technically, Cadell didn't raise his bloody stump in the air last time he was inspiring people -- he had it tucked close to his chest to slow the bleeding. ^^;
 

Legendary Sidekick

Staff
Moderator
I'm inspired already!

(Don't waste the skill, especially since none of us are hitting anything, so maybe Ankari's prisoner will stop the battle. I just mean that Cadell rocks for being Baldy's port-a-shield!)
 

SeverinR

Valar Lord
Funny thing - Charisma is the most underestimated skill, and half our party has it as a primary. (The Knights and the Bard, your character and mine--even though with Primary Instinct, I knew DEX would have been the better prime, but what do you expect from the party with the world's smartest barbarian and the world's strongest wizard?)
Aliron is probably the least charismatic, I am a thief, not a con man. (Chr-8) although he might be the smartest thief around 12. (I think check/remove traps is int based)

I think the trog with the bow gets 50% cover since he is behind the table, another reason I didn't roll damage for a 7. A 7! 7 means I rolled a 3.(+3dex+1elf)

My streak continues, great ability rolls, but either bad to hit or bad damage rolls.

What's 50% cover do for ac, or to hit required? 2? Just read combat, and it would be +4 if it half covered.
 
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Ireth

Mythic Scribe
Everyone is charismatic and happy. Except the not-so-unlucky mage. I guess that's why everyone hate her!

I wouldn't really say Cadell is happy, especially not now that he's maimed. He's been pretty bitter from the start about having to leave his home and lover behind, and now on top of that he has some self-esteem issues, as someone else mentioned.
 

Nihal

Valar Lord
I wouldn't really say Cadell is happy, especially not now that he's maimed. He's been pretty bitter from the start about having to leave his home and lover behind, and now on top of that he has some self-esteem issues, as someone else mentioned.

Oh, well, true enough. But soon he'll become the luminous, charismatic elf (he is still charismatic. And inspiring.) again. And Mauve will still be Mauve.


Aliron is probably the least charismatic, I am a thief, not a con man. (Chr-8) although he might be the smartest thief around 12. (I think check/remove traps is int based)

(...)

My streak continues, great ability rolls, but either bad to hit or bad damage rolls.

Aliron is no match for Mauve. Almost -2 CHA mod. And she's a sorcereress, the very thing ordinary people love to barbecue!

Don't worry about your rolls. While you're not killing yourself with them you're fine. Worry when an arrow bounce off a wall and injure you or the party. =P
 

Legendary Sidekick

Staff
Moderator
Continued conversation from the Act II thread...

((No. Remember that the shield AC bonus already provides the normal advantage of using a shield. This bonus assumes you are using the shield to defend yourself. Unless something special is going on, the shield AC bonus represents fully the effect of having a shield on defending oneself in combat. If Cadell wants to Evade, he'll get the bonus, but you can't do anything else, including take a move action, in a round where you are Evading, so he will have to wait until next round to Evade)).
That makes sense... I just wanted to clarify, so we can decide/find out whether this is a good defense.

It sounds like if I'm stuck fighting there for another round or two, Sir Cadell can draw enemy fire by blocking me from the archer and he'll have the +4 by remaining in evade stance. So only the movement to defend me is the risky one.



If Sir Matthew joined him, would that be a wall on this turn? Not that I know what Phietadix will do. I just want to learn more about how the system works.
 

Ravana

Staff
Moderator
Funny thing - Charisma is the most underestimated skill, and half our party has it as a primary.

Yeah, it's underrated because people always focus on modifiers to things they actually do—and in the early days, very few die rolls were affected by Charisma, and all of those came with the caveat "but it's better to just role-play than to roll the dice." Since then, some saving throws have been added to it, to make it more desirable; D&D3e doesn't use it for saves, but it became the stat upon which Bards (not spellcasters in C&C) and Sorcerers (not in C&C at all) depended for their casting ability.

And while this doesn't affect us, it's flat-out indispensable in D&D-based computer games: there, you make Charisma-based rolls all the time—since there isn't any way to "role play" those situations, and the games keep forcing you to interact with NPCs. If nothing else, you need at least one high-Charisma character to do your shopping for you.… :p

I never underestimate Charisma's value as a stat. I wouldn't have put points into it, let alone taken it as a Prime, were I not confident that the GM would take it into account even in situations where die rolls aren't dictated—such as getting people to follow orders quickly and without argument in emergent situations. I keep hoping it'll give some minor help in miscellaneous "intangible" situations—such as when Hiljikki talked Mauve into trying her Light spell one more time. Confidence is always good for spellcasters. Overconfidence, maybe not… but doubting one's ability while casting anyway is never going to be a good thing. Hiljikki's charisma may never help, in tangible terms… then again, ya never know.

•••

(By the by, it might be well for players to keep the above comments in mind when I start up my own campaign. Which is coming together nicely. Just about finished with the quirks (and occasional weirdnesses) I'm throwing into character creation; the setting and scenarios are already "wing-it" ready, and getting more details by the hour. Once Steerpike and I can resolve a couple of outstanding questions—which will probably require his having time to slog through my info-bombs: sorry, mate :rolleyes:—I'll be ready to make a formal announcement and things can get started. I can tell you it'll be the same world, different location, characters will never overlap, so neither campaign will interfere with anything in the other… so no one need have any concerns there, at least.)
 

Ravana

Staff
Moderator
It sounds like if I'm stuck fighting there for another round or two, Sir Cadell can draw enemy fire by blocking me from the archer and he'll have the +4 by remaining in evade stance. So only the movement to defend me is the risky one.

Keep in mind that if Cadell is "evading," he may get a bonus to his defense, but he'll also be less able to protect anyone else. If he's trying to keep himself between Baldhart and the archer, there's only so much "evading" he'll be able to do. As I mentioned in the action thread, my inclination would be to give a character focusing solely on defense a bonus of some sort; it may not be as good as +4 under the circumstances. A lot may depend on what Baldhart does, and how difficult she makes it for Cadell to block for her.
 

Nihal

Valar Lord
I never underestimate Charisma's value as a stat. I wouldn't have put points into it, let alone taken it as a Prime, were I not confident that the GM would take it into account even in situations where die rolls aren't dictated—such as getting people to follow orders quickly and without argument in emergent situations. I keep hoping it'll give some minor help in miscellaneous "intangible" situations—such as when Hiljikki talked Mauve into trying her Light spell one more time. Confidence is always good for spellcasters. Overconfidence, maybe not… but doubting one's ability while casting anyway is never going to be a good thing. Hiljikki's charisma may never help, in tangible terms… then again, ya never know.

Yup. But when roleplaying at least I like to to consider the roleplay implications, so the character don't go... out of character. It's true that Mauve has lower charisma and bends easier to the will of a higher charisma character, yet I take other facts into account, as personality and current objective (she mistrusts strangers, but she wanted to integrate herself to the group and Hiljikki's request was accompanied by an act of kindness).

If, let's say, Matthew or Ankari demanded the same thing - and I have my doubts if they would display the same act of kindness at this time - I'm not sure if Mauve would comply. They mistreated her to some degree and she was tired. It depends upon what roleplay they do. I guess it would be easier if they frightened her into submission - after her corruption maybe not even this, putting her into a flight state instead.
 
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Legendary Sidekick

Staff
Moderator
That's why I made Baldhart intelligent and gave her CHA as a 3rd prime. Yeah, I could have made a boring 18-18-18-4-4-4 combat machine, but I had this "clumsy fool" in mind when I started making a barbarian. I wanted her to talk intelligently and not be easily charmed. I think CHA as a prime makes a difference when interacting with NPCs. No proof, but Baldhart sweet-talked her way out of paying for a table after putting her fist through it then apologizing.
 

Ravana

Staff
Moderator
No proof, but Baldhart sweet-talked her way out of paying for a table after putting her fist through it then apologizing.

Hmm. You sure it wasn't just because she put her fist through it? I mean, "Hey, if you don't apologize nicely for breaking my table with your bare hand, you're going to have to pay for it" is just not one of those sentences I expect to hear very often… hee. ;)

(Naah, you're probably right. Whether or not the charisma helped, it didn't do you any harm.)
 

Nihal

Valar Lord
Mauve and Nod suffered their first not self-inflicted damage? Wooho!

But, wait, my bad luck is back?! NOOO!
I think I'll hurt some people. Oops.
 

Ankari

Staff
Moderator
You have the worst rolls, Nihal. I don't understand how that's not frustrating you. I'd go nuts.
 

Nihal

Valar Lord
Ahh, c'mon, it's amusing! The irony of playing a proud character who fails almost all her spells is too big to not be funny!

Well, at least I didn't get a new corruption point, but I fear I've just knocked Mauve out. Taint. D:
 

Sparkie

Dark Lord
Ahh, c'mon, it's amusing! The irony of playing a proud character who fails almost all her spells is too big to not be funny!

Well, at least I didn't get a new corruption point, but I fear I've just knocked Mauve out. Taint. D:

That's right! Just have fun with it.
 

Ankari

Staff
Moderator
Ahh, c'mon, it's amusing! The irony of playing a proud character who fails almost all her spells is too big to not be funny!

Well, at least I didn't get a new corruption point, but I fear I've just knocked Mauve out. Taint. D:

It is. I don't roll the dice in my posts until I get to the action itself. I can't help but laugh when I try to describe what I'm doing and then......1. I should be smart and roll first then describe, but then the thrill of anticipation would be gone.
 

Sparkie

Dark Lord
It is. I don't roll the dice in my posts until I get to the action itself. I can't help but laugh when I try to describe what I'm doing and then......1. I should be smart and roll first then describe, but then the thrill of anticipation would be gone.

And here I thought I was the only one who did that.
 

Nihal

Valar Lord
It is. I don't roll the dice in my posts until I get to the action itself. I can't help but laugh when I try to describe what I'm doing and then......1. I should be smart and roll first then describe, but then the thrill of anticipation would be gone.

Me too! Okay, often it requires some adjustment for the spell outcome and extra rolls trying to save it. It goes more or less like this:

*write the action and the best outcome for the spell, hoping that it'll work*
*rolls* Please don't fail me, please don't fail me!
*reluctantly peek at the result* Oh crap.
*fix the post and roll again* Please please please!
*peek* Wth.
*rolls* DON'T DARE TO FAIL ME!
*look* Pew, that was close.
*laughs, write the rest and post*

That's right! Just have fun with it.

I hope she gets the opportunity to try to fall on her back or stay awake - yeah, but useless - if she hits exactly 0 HP. You know, she still has a javelin sticking out of her body. If falling forward I can see how it's end would slip on the floor and rip her wound, she's is too light to break it (in the right spot) by only falling over it in this angle.

But, wait! YOU are the one who will have fun with it after driving the lizards away. Unless... OGMYGAWD Rydh is going to let her die! D:


P.s.: This was the first time the character's personality really clashed with my own. I would never risk to fail a spell this close to them, to a child, but Mauve in all her selfishness wouldn't hesitate more than one second to do so. Hard.
 
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