@Hall, no harm in having a quick dream sequence. I'm doing one in the main thread, and if my character wakes up before the dream ends, so be it. Like real life, a dream gets interrupted.
I think it'll cause confusion if in Side Trek, but makes sense in main thread.
About WIS check for sleep dust, here's what I meant…
There's no indication that the party is running into a spell that has a continuous effect. I think unless SP says roll a WIS check, assume you don't have to. (Or SP can clarify, since as I said, I could be the one who's mistaken.)
I think it'll cause confusion if in Side Trek, but makes sense in main thread.
About WIS check for sleep dust, here's what I meant…
^Dust settles over Baldy and Hall. They're down but the attack is over.Baldhart and Hall, dragging one another upward toward safety, suddenly find a fine mist of dust settling over them, making them want to sneeze. Moreover, the mist tugs at their eye lids, cajoling them with promises of rest. Suddenly, the stairway platform looks more inviting than the richest bed.
^I think here, "the nature of the threat" refers to the fish-demons. Elves can make out shapes; humans can't even see that much from up top.((Unless you can see out onto the docks, you aren't aware of the nature of the threat yet. Just that something is wrong. If you are human, you still won't be aware of the nature of the threat once you get to the top of the stairs or cliff, because it is still too dark to get a good idea of what is happening. If you're an elf, you will be able to make out the figures of the fish demons below, though not in great detail.
Anyone not on the map yet will be able to make it to the top of the stairs or edge of the cliff this round if they like)).
There's no indication that the party is running into a spell that has a continuous effect. I think unless SP says roll a WIS check, assume you don't have to. (Or SP can clarify, since as I said, I could be the one who's mistaken.)
Last edited:
Valar Lord
Lore Master
Mythic Scribe