Nihal
Valar Lord
That's it. After botching a number of new spellcasting rolls and getting a 20 in a silly DEX check I've came to the conclusion that Mauve's true calling is becoming a ninja!
Valar Lord
Valar Lord
Valar LordMy characters would generally agree with this. The only reason they have a problem with going in the caves is that the battle would be over before Nissa can even get close enough for the other characters to see her.Does lvl get added on to ability checks? Aliron is L3, so +3 to checks? If so I barely missed my trap check.
Barbarians think with their muscles, monks think with their mind. It could be a simple change of thought process, rather then ability change. Chop slice, hack versus thinking it through to its final reasonable conclusion.
I think we should assign duties for watching the youth and inexperienced.
I think in situations requiring stealth, Bressel should remain back and Monks charge ahead.
Charging into battle, I believe the armored should take the lead and Masama stay back, maybe even have Aliron stay back with the group shooting arrows, but later moving in when he can do so unnoticed. Charging head long into battle isn't something he looks forward too. Unfortunately, Aliron is usually in the lead or flanking the leader, so maybe a tactical retreat to where they are?
I think Roderick shouldn't stay back all the time. I have battle experience, he needs to get in the thick of it.
I'd rather we don't split the party that much. It leaves too many characters out of battle, which is no fun for the players that can't possibly reach the battle.
Now that I'm clear on that… well, I'll wait for the GM post.
Valar Lord
Grandmaster
Mythic Scribe
Valar LordUltimately, Ankari and Aliron find themselves just short of the crown of the hill. There is some structure there, large, standing stones, most of which have been long since toppled, weathered by wind, and cracked by ice. But there is still the vague sense of a perimeter, as though these stones are remnants of some structure that once stood here. Two particularly large pieces form a triangular opening onto the top of the hill, and may once have been part of an arch.
The stones, in combination with trees that grow in and around them, prevent any view of what lays beyond, at the top of the hill. It is clear, however, that the trail Ankari and Aliron have been following leads through the small, triangular opening in the stones.
Mauve, from her vantage point, sees Nissa head into the opening in the mountain, and also see Baldhart creep up to the opening to watch what is going on with Nissa. Mauve remains unseen.
Nissa flies down far enough to be able to see into the room beyond the stairs, and notes that there is some light source from within the depths, though it is dim. She sees a large room, rectangular in shape - or at least what she can see of it. It is a good one-hundred feet from side to side, with smaller corridors heading off to the left and right. Nissa can't see the far end of the room. The stone of the walls are carved, and Nissa has seen enough to recognize dwarf work when she sees it.
Dead center, ahead of Nissa, are the remains of a statute stretching more than halfway up the ceiling, which looks to be just a bit under twenty feet high. All that remains of the statute is one stout leg and a thick arm raising a hammer. It isn't hard to see that this is also dwarf work.
Scurry around the base of the statute are eight lizard-like creatures, each falling somewhere between three and four feet in height. Half of them are hacking away at the statute with small picks just the right size for their diminutive bodies. The other half are grabbing bits of stone as the statue is hacked apart and carrying them away down the corridor to the right. After a moment, the stone-carrying creature (or one looking just like it) re-emerges from the right to grab another stone.
The creatures are not speaking to one another. It is too dark to make out any coloration, though their scales look dark. Piled along the wall on the left side of the room Nissa sees dirt, rock, and other debris, including ice, which hasn't melted because the room is quite cold.
Mythic Scribe
Valar Lord