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Philster401

Scribal Lord
I didn't choose one, I didn't like the rules of the gods in this RPG's pantheons. If Steerpike says I need a god to follow to use my Paladin's abilities I will choose one though.
 

Legendary Sidekick

Staff
Moderator
It doesn't appear to be a must. If Zoran was taken in by the Inquisition, then found their actions questionable, maybe he is also questioning his faith. (The Inquisition follows Tyr, I believe.)

I was mostly curious because "God" came up in Zoran's thoughts—which of course is easy to write because that's how people talk. My character's religious, so I just throw Brynhild/goddess into her speech pattern.

I once wrote a flash fix in which Athena cursed, "zeusdammit." But you won't catch Baldhart pulling any of that crap with Brynhild.
 

Philster401

Scribal Lord
That's what I thought my character would be going through too. I also wasn't thinking when I made that sentence I think it should have been written like this, "What god would let children be murdered and eaten?"
 

Ireth

Mythic Scribe
It doesn't appear to be a must. If Zoran was taken in by the Inquisition, then found their actions questionable, maybe he is also questioning his faith. (The Inquisition follows Tyr, I believe.)

I was mostly curious because "God" came up in Zoran's thoughts—which of course is easy to write because that's how people talk. My character's religious, so I just throw Brynhild/goddess into her speech pattern.

I once wrote a flash fix in which Athena cursed, "zeusdammit." But you won't catch Baldhart pulling any of that crap with Brynhild.

Heh. Reminds me of one of Terry Pratchett's books. One character is the Oh God of Hangovers, and his exclamation when he is upset (or has a headache) is "Oh, me..."
 

Steerpike

Staff
Moderator
If they surrender it is up to the characters to decide whether to continue firing/attacking or not. As for gods, if you don't have one that is ok.
 

Philster401

Scribal Lord
@Sp Also if I use detect evil will it help me know where drows are even in darkness or, to put it simpler how does detect evil work
 

Legendary Sidekick

Staff
Moderator
Also I ask for enemies to surrender and they do what happens to the readied actions?
My character likes it when enemies surrender.
GM said:
The dark elf who was holding the card is the only one who remains on his feet, an arrow in his site dripping blood. He looks at the assembled group and his fallen comrade and drops his knife, hands moving slowly up so they're outspread and even with his head.

The drow fixes his eyes on Baldhart even as his knife clatters against the stone. "I yield." The words sounds like a curse. The drow's common speech is clear and easily understood.
Baldhart said:
"Did you spare the children when they 'yielded?'"

embed

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As I choke the life from him, I say in a low voice, "Did you laugh at the little girl when her ribs were broken? Were you the one who kicked her? Laugh at this, asshole. A big girl is about to kill you with her bare hands. That pretty little girl will live, and your corpse—it will not be so pretty.

"I won't laugh as your brain leaks out your eyeless sockets, but I promise I will enjoy killing you."
GM said:
The drow's eyes go wide, as he was clearly expecting to be taken hostage. He tries to twist away, but it is too late. The drow's eyes flick toward other members of the group as Baldhart chokes him. Masama stands impassively. Tarlack gaps in amazement.
 

Steerpike

Staff
Moderator
Detect evil could give you a general idea of where they are. It won't be concrete, like a firm image, but you'd get a general sense of from where the evil is emanating.
 
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Philster401

Scribal Lord
Well the only problem is that I really think I have to ask them to surrender and promise their survival and take them to jail/court because of being Paladin I have to follow the law or at least try to, we should give the people of the town that had their orphans stolen and have them decide what happens to the drows that killed them. Finally being unable to lie I would have to keep the promise.
(Sorry about the wording of this post right.)
 

Legendary Sidekick

Staff
Moderator
You can role-play as you see fit for your character, but there are other characters whose values differ from Zoran's. Zoran can make the promise, but it doesn't mean the party members (particularly those who said things like "no mercy for child-killers") will support the promise.

I'm not trying to discourage you from making that promise. By all means, go ahead and offer mercy if you want Zoran to do that.
 

Steerpike

Staff
Moderator
Paladins can be a bit tricky in this regard. They're lawful good, and they have to maintain that alignment. It's not just a matter of not doing evil, or not doing what they consider to be wrong, but also not standing by and doing nothing when others do wrong :)
 

Legendary Sidekick

Staff
Moderator
Anyone watch Chicago PD? There are times when the cops have a suspect in need of questioning. Before the questioning begins, one cop says to another, "Walk away."
 

Steerpike

Staff
Moderator
Yeah, I've seen that in cop shows. If that second cop was a paladin, however, I expect he wouldn't walk away. Willful blindness isn't a very good defense :)
 

Legendary Sidekick

Staff
Moderator
I'd expect not. Though, I wonder if that does happen in the Inquisition. I suppose the "first cop" would not be a (true) paladin then.



On a more serious note, I'd have Baldhart RP this whole take-no-prisoners thing out before resorting to forcing the issue. (I mean by beating the prisoner to death. Baldhart never makes threats to party members or anyone. If she wants to fight someone, she won't talk about it. She'll just fight.)

Baldhart doesn't completely disregard the idea of surrender. In Skivver's case, there was good in hearing out the (now former) enemy and accepting his surrender. The important difference is that those who surrendered can be free, not imprisoned.

Baldhart has her reason for being both morally and tactically opposed to taking prisoners. I'll gladly RP that in-game because I think that's much more interesting than getting into that here. I definitely think Zoran is being RP'd right in thinking this way, and the last thing I want to do is discourage that. I'd rather see the party work through that difference in-game.
 
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Steerpike

Staff
Moderator
Yeah, definitely better to RP it.

From a realism perspective, there is also way too much planning that goes on here in the middle of battles (as opposed to before them). Although given the nature of an internet forum I don't have a problem with it. In fact, I think it is good to keep conversation going between posts in the game thread.

When I play at a table, the players are only allowed to plan once the battle starts if their characters can hear one another, and then only to the extent (for each round) that they'd be able to exchange info in about ten seconds :D
 
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Philster401

Scribal Lord
Yeah I also am enjoying Zoran's self conflict between his past with the inquisition and what is honorable(not sure what the right phrase is.)
 
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