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- #881
Ireth asked a question about the moves you can create when you roll a 20.
Ireth's current idea, if she plays it as she PM'd me, is pretty cool. She's only hitting two targets, but the way it's written implies that one takes more damage than the other. So when I make the attack stronger (so it's better than a 2-enemy combo you get rolling 16-19), I know to concentrate damage on the enemy that took more damage from her description.
We're lucking out that, 2 turns in a row, a friendly 20 has been rolled. (Lily rolled one last turn, and now Ariel!) I was wondering how long it would take to test out this idea for the 20s.
Since you can only roll a twenty 5% of the time, it doesn't matter to me whether you repeat a move you played with a previous 20 or use a different attack. If your attack is too powerful (like hit and stun every enemy in sight), your attack might do little or no damage and enemies might get to roll to resist the effect. If your attack is too weak, I'll make the attack hurt more or have an effect you didn't ask for.are these special moves things we can expect to use multiple times throughout the game, like Stunts in the Fate system? Or are they situation-specific one-time crazy things?
Ireth's current idea, if she plays it as she PM'd me, is pretty cool. She's only hitting two targets, but the way it's written implies that one takes more damage than the other. So when I make the attack stronger (so it's better than a 2-enemy combo you get rolling 16-19), I know to concentrate damage on the enemy that took more damage from her description.
We're lucking out that, 2 turns in a row, a friendly 20 has been rolled. (Lily rolled one last turn, and now Ariel!) I was wondering how long it would take to test out this idea for the 20s.
Mythic Scribe
Dark Lord
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Shadow Lord