Welcome to Second Hand, Mythic Scribes first chat+forum based game. A post-apocalyptic fantasy world, Second Hand is a game that put power in the players' hands. How do you ask? Well, the world is slowly "rebuilt" through your efforts and the choices of your characters. With input from your GMs (Reaver and I) we will take an inkling of an idea and see where it takes us. This game is the spirit of other such games as Fallout, Shadowrun, Dungeons and Dragons, and Arcanum and as such shows as The Herculoids and Thundarr the Barbarian.
1. What is Second Hand?
Second Hand is a game that takes place on the giant world of Supernal, a world almost completely obliterated by the moon crashing into it. Once a world burgeoning with life and on the cusp of a great renaissance of technology, art, and culture, it is now a world broken and in repair. Tribes have developed. Make-shift cities have sprung up. Only the strong survive.
2. How do I play?
Think of this as a video game, if you will. The game is played in chat, whereas your "menu" is the forum itself. If you need to look at your inventory, go shopping at stores, view maps, view anything else, the forum is your go to stop. Otherwise, the game is played live in the chat room. Each week, a time will be set convenient for all who would like to play, and then the game will take place then.
3. What are the rules?
The rules are very, very loose. Basically, the system is based on stats. All decisions, in-game are made by your GM rolling a 20-sided die, coupled with your stats. Stats are played off of each other. Because this is a chat-based RPG, we didn't want to make the system too intricate to make the players rely more on their role-playing ability.
However, each character is granted 35 points, which they can disperse between the following Stats.
1. Strength-for lifting, swinging melee weapons
2. Agility-for dodging, disarming traps, shooting bows
3. Stamina-for absorbing damage, dealing with endurance
4. Intelligence-for casting spells, figuring things out
5. Awareness-for tracking or finding things, shooting guns
6. Charm-for convincing someone
7. Luck-a catch-all skill that can determine random outcomes
You'll get an additional 5 points at Level 1 towards building ranks in your Skills and Equipment, which YOU (that's right you) come up with. Also, if any of your original 35 points are left over, you can use those towards your Skills and Equipment if you like.
Your Skills can be anything your heart desires, but must be approved by a GM beforehand. These Skills can be pumped up with Ranks, making them stronger.
Example: You have the Skill, Fire Arrow, Rank 1. You discuss it with your GM, that a Fire Arrow does fire damage and uses Intelligence as its base Stat. Your character's Intelligence is 5, your Skill Rank is 1, so 5+1=6. Your Fire Arrow is currently a 6. (why this is relevant is listed below)
The same goes for your Equipment. If you want a really cool sword called Elfbane, then you have to put points into designing it. If it's a Rank 3 sword, then maybe it has a +3 bonus against elves. As you get levels and money, you can buy new Equipment (or find it) and get new Skills.
Once you've decided your Stats, Skills, and Equipment, then you will select a race from our current list. This list is not the end-all-be-all list. If you have suggestions for future races, we're open to that. But this list for now will be our "go to" list.
(Cont.)
1. What is Second Hand?
Second Hand is a game that takes place on the giant world of Supernal, a world almost completely obliterated by the moon crashing into it. Once a world burgeoning with life and on the cusp of a great renaissance of technology, art, and culture, it is now a world broken and in repair. Tribes have developed. Make-shift cities have sprung up. Only the strong survive.
2. How do I play?
Think of this as a video game, if you will. The game is played in chat, whereas your "menu" is the forum itself. If you need to look at your inventory, go shopping at stores, view maps, view anything else, the forum is your go to stop. Otherwise, the game is played live in the chat room. Each week, a time will be set convenient for all who would like to play, and then the game will take place then.
3. What are the rules?
The rules are very, very loose. Basically, the system is based on stats. All decisions, in-game are made by your GM rolling a 20-sided die, coupled with your stats. Stats are played off of each other. Because this is a chat-based RPG, we didn't want to make the system too intricate to make the players rely more on their role-playing ability.
However, each character is granted 35 points, which they can disperse between the following Stats.
1. Strength-for lifting, swinging melee weapons
2. Agility-for dodging, disarming traps, shooting bows
3. Stamina-for absorbing damage, dealing with endurance
4. Intelligence-for casting spells, figuring things out
5. Awareness-for tracking or finding things, shooting guns
6. Charm-for convincing someone
7. Luck-a catch-all skill that can determine random outcomes
You'll get an additional 5 points at Level 1 towards building ranks in your Skills and Equipment, which YOU (that's right you) come up with. Also, if any of your original 35 points are left over, you can use those towards your Skills and Equipment if you like.
Your Skills can be anything your heart desires, but must be approved by a GM beforehand. These Skills can be pumped up with Ranks, making them stronger.
Example: You have the Skill, Fire Arrow, Rank 1. You discuss it with your GM, that a Fire Arrow does fire damage and uses Intelligence as its base Stat. Your character's Intelligence is 5, your Skill Rank is 1, so 5+1=6. Your Fire Arrow is currently a 6. (why this is relevant is listed below)
The same goes for your Equipment. If you want a really cool sword called Elfbane, then you have to put points into designing it. If it's a Rank 3 sword, then maybe it has a +3 bonus against elves. As you get levels and money, you can buy new Equipment (or find it) and get new Skills.
Once you've decided your Stats, Skills, and Equipment, then you will select a race from our current list. This list is not the end-all-be-all list. If you have suggestions for future races, we're open to that. But this list for now will be our "go to" list.
(Cont.)
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Mythic Scribe
Dark Lord
Mystagogue