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Ch.4: "The Endless Hunt" / Sardis Forest

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The wolves don't notice the near-silent huntress. She sees Franky lift his boss, and once again, claw marks rip red streaks across the big guy's face. He heals instantly.

"Gosh, Yankee. It hurts when you do dat."

"Then quit leavin' the goils behind, ya big dope. That's what, three now?"

Lanky shakes his head. "I just hope the lasses can breathe in that godforsaken pit."

"Oh, dere is air," Franky assures the wolf-man.

"Yeah. It's food and water they ain't gettin', and ya know what we ain't gettin'? PAID!"

Sigrlinn sees two pairs of bare feet with ropes around the ankles kick upward into view. One is fair-skinned; the other, dark-skinned. The rest of the nymphs' bodies are obscured by the sides of the wooden cart, which has an open top and looks big enough to fit five women. Based on the wolves' conversation, it seems the plan was to have five women. Or five nymphs.

Dawn was likely one of them, which means two are missing, but probably alive.

As for the two in the cart, Yankee's climbing in with them. "Quit ya squawkin'," he tells the nymphs. "Ya sound like a coupla monkeys."

Franky tells them, "Don't take it personally, ladies. Boss always tells me I look like a monkey, and smell like one too."

"Only 'cause I'm too polite to say 'asshole' in fronna the moichendise."

Lanky seems disturbed by this term. "Does this mean you are not giving consideration to my ransom idea?"

"I thought about it," Yankee replies. "Lemme think about it again. Nope. Them bear-asses pay well for runnin' goils and Artemis'll give us our silver by shootin' us in the face."

"Yeah," Franky agrees, "so let's make like a falling squirrel, and hit da road."

"Lift."

Franky reluctantly obeys, but instead of getting clawed by his boss, he receives a pat on the head.

"I like that one," says Yankee. "Falling squirrel. Splat. I oughtta write that down, but why the frick would I? LANKY! Write that down next to Franky's other funny joke."

"It's not a joke," Franky says. He's looking up in Dawn's direction, as she just snapped a twig attempting to follow Sigrlinn. "It's a suggestion because I think—"

Yankee rakes Franky's face, halving his left eye.

"—OW!" Franky almost drops his boss, but makes an effort to keep his trembling arms somewhat steady, despite the apparently-agonizing pain from his eyeball sealing itself back together.

"DON'T think!" Yankee says. "Ya just shaddap and lemme do the thinkin' for yas both! We ain't hittin' no roads until Lanky's done writing down your funny joke, and don't ya dare break his concentration 'cause I already forgot it, and it was a good one!"

"Indeed it was, Your Lordship." Lanky shows Yankee his notepad.

"Zeusdammit, Lanky! Ya know I can't—I mean… don't read coisive! Write it again in regular letters!"
 
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Ireth

Mythic Scribe
Sigrlinn

Sigrlinn listens in silence as the werewolves talk and argue. With two nymphs in the cart and Dawn with Kell, two nymphs are still missing. She doubts the wolves will have much idea of where they've gone; she'll have to track them down herself. But she definitely doesn't intend to let them leave. Unless perhaps one is willing to give them more information about their intentions with the nymphs.

For now, though, she nocks a silver arrow and takes aim at Yankee.

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((Yeah, 4 dice is a fair translation of the bow's stealth bonus for this system. So yeah, you can make your initial shot 4 dice if in stealth mode. Also, you just triggered some combo hits. You can roll 4 dice for the double 4 and 3 dice for the double 3. It's possible that one or both of these rolls will trigger a combo, which can make the damage get pretty insane. And you can hit any target with each attack, either wounding all three or potentially killing Yankee if you concentrate your attack on him and inflict enough damage. You need one 3 or one 4 to hit, and a 4 means 4hp damage instead of 2hp.))


A silver arrow buries itself in Yankee's chest. Before the wolves can even react, Sigrlinn feels her hands instinctively drawn toward her quiver. A blessing from Artemis, or is she just that good…?
 
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Ireth

Mythic Scribe
Sigrlinn

Sigrlinn's hands are drawn to her quiver, and she doesn't resist. She fires another silver arrow at Lanky...

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...and one at Franky...

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tbgg

Dark Lord
Kelleia

Pulling her staff out, Kell uses it to begin casting Entangle. Might as well slow these wolves down a bit before we try to deal with them.
 

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Franky holds onto his twerpy boss until a second arrow pierces his elbow. "Not da funny bone!" he yelps, flailing his arms, and tossing Yankee high in the air as a result.

Lanky sees an arrow whiz past his head, and he sees where it came from. "I have spotted the enemy, and will enga—" A sudden face plant silences the wolf-man as a mysterious sprout wraps tightly around his ankles.

Yankee handles getting shot and tossed with amazing grace. He lands on his front paws, then handsprings onto the horse. "Move it, Hoser!"

Hoser the Horse whinnies and starts moving as fast as he can… which isn't all that fast compared to Helix, possibly due that that squeaky wheel on the cart.

The squeaky wheel gets Franky's attention. Instead of charging at Sigrlinn and the nymphs, he chases after the escaping horse-drawn cart. "Wait for me boss!" He leaps forward and grabs the back of the cart, and finds himself holding a large board.

The dark-skinned nymph rolls out of the cart. Like Dawn, she is bound and gagged and dressed more like a Huntress than the nymphs Kelleia had known. There is a blonde-haired nymph still in the cart, which is speeding away…



((Lanky is stunned—took a liberty because he rolled 0, though I won't have players critical-fail. He will be able to get up. Yankee rolled 4 for acrobatics, so he gets to escape, which helps him more than it helps the other wolves! Franky is near Eve, stupidly holding a board. He is wounded, but looks like he can take a beating.))
 

Ireth

Mythic Scribe
Sigrlinn

Sigrlinn decides that beast-speaking the horse to stop the cart can wait until the werewolves still here are dealt with. She aims another silver arrow at Franky.

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((Forgot to round the second roll... so I guess that's a 0?))
 
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((@Ireth, you can use WIS with a bow so you shoot with 3 dice. Keep the 0, 4 and roll #!1 for the third die. If you roll a 4, count it as a double-four and roll 4 dice. If you don't roll a 4, no worries. The attack hit Franky for 4 damage already.

Yeah, that's a zero.

Don't forget, typing /macro load hamster at the beginning of a Rolz session lets you type #!1, #!3, etc. so you don't have to remember to round.))
 
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Helix hears Kell and assures her, I'll put a stop to that cart. The sound of hooves grows louder from behind, and soon Sapphire zips past Kell. She begins to follow the cart as well.

Franky rapidly approaches Sigrlinn now, holding up the board from the cart as a shield. Her arrow pins his left paw to the board, which does nothing to fend off her silver arrow. ((Sigrlinn: 11 silver arrows))

Lanky starts to move as well, though he is no closer to our heroines than Franky, thanks to the tendrils slowing him down. A silver arrow buries itself in his shoulder. ((Kelleia: 7 silver arrows))

Dawn stands behind Kell with a silver knife in her hands. When she sees the two wolves are together, she moves forward, ready to defend Sigrlinn if it comes down to close combat. Sigrlinn and Kell might be able to fire another arrow or two before melee becomes unavoidable…
 

Ireth

Mythic Scribe
Sigrlinn

Sigrlinn aims another arrow at Franky, determined not to let him reach her.

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((Woo, a double!))
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Another solid hit by Kell! Maybe archery is easier than it looks. Sigrlinn also strikes her target, then fires a second arrow. To Franky's relief, it penetrates the board which is pinned to his hand, splitting the wood. The orcish wolf shakes the board away and charges!

Dawn steps into his path, but the wolf misses her! She slashes at the wolf and misses him! The two stumble past each other a few steps.

Lanky looks like he's ready to collapse, but not before taking the Huntress' head off—or so he thinks. His slash is close, but not close enough.

Though at close range, Sigrlinn already has her next arrow ready. She can get one more shot, and will have to attack Lanky with the arrow in her hand.

((Sigrlinn: 9 silver arrows left, can shoot one more arrow—or more than one if she triggers a combo—one of the dice needs to be a 3 to hit.

Kelleia: 6 silver arrows left, still far enough to keep shooting, but risk of friendly fire vs. Lanky. Franky ran past Dawn, and his big body effectively shields the nymph from potential friendly-fire.))
 

Ireth

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Sigrlinn

Sigrlinn aims another arrow at Lanky, praying this one flies true...

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((...what.))
 

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Franky is hit! He charges at Kell, stumbling in his steps—

Sigrlinn's shot is way off. Lanky pounces at her, but Dawn dives at the werewolf and sticks her silver knife in his back. The wolf-man tumbles down the hill!


((Kell is able to get one shot at Franky before he's in melee range. Sigrlinn is free to shoot him without worry of friendly fire. Lanky is down. Dawn can't help because her knife is still in Lanky's back.

Silver Arrows - S:8, K:5))
 

Ireth

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Sigrlinn

Sigrlinn huffs in frustration as her arrow goes wide, and looses another at Franky. This one had better hit!

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Kell's first arrow buries itself into Franky's chest. Whether or not the wolf-orc has the strength to lunge five feet forward and tear into the nymph will remain a mystery. Sigrlinn's arrow strikes the back of the wolf's head. As the arrow protrudes through his gaping jaw, Kell fires another arrow into his throat. He teeters over backwards, blood spraying from his neck.

If our heroines want to question a wolf, it won't be Franky.

And judging by the way Dawn is standing over Lanky's barely recognizable corpse, doused in wolf blood, it appears niter of the defeated werewolves will be available for questioning.

Eve, the dark-skinned nymph, is struggling with her ropes. She seems to relax a little when she sees the wolves are down and the women appear unscathed.
 

Ireth

Mythic Scribe
Sigrlinn

Sigrlinn moves forward to cut Eve's bonds, and offers a hand to help her up. "Are you hurt at all?"
 
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