How To Hook Your Audience

This article is by Craig W. Van Sickle & Steven Long Mitchell.

the-pretenderWhile novels, graphic novels, television or motion picture scripts each present writers with different formats, narrative challenges and audience expectations, they all have one very simple commonality at their heart: telling a great story that hooks, pulls in and holds its consumer.

Simple, right? Well, as they say in novel writing circles, if writing were easy, everyone would be Stephen King.

Truth is, no matter what medium, defining and learning how to hook your audience can actually be very simple if we just break down the elements of storytelling into small, manageable segments.

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From Serviceable to Memorable: 5 Principles for Dialogue That Delivers

Ned Stark
Ned Stark

For my “writer self,” cracking (or clicking) open a new fantasy novel is one of the most exciting ways to spend my free time.

It’s also one of the most terrifying.

After all, I don’t really know what I’ll find inside, and encountering a badly-crafted story is more than disappointing. It’s downright painful.

I’m sure you could name many issues that hamper your literary enjoyment, but for me, one the biggest is subpar dialogue. I encounter it in books both traditionally and self-published. The story concept may unique, and the plot clever. The prose may even be compelling, well-paced, and active. Overall I’m intrigued…

Until the characters open their mouths.

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The Lost Finale: What Went Wrong?

DeadIsDeadLost2.jpg
Benjamin Linus faces the smoke monster.
Ben waits for Smokey

On May 23, 2010 one of my favorite television shows ended its six year run.  For me, the airing of Lost’s finale was something akin to a religious experience.  I had spent countless hours debating theories with friends and coworkers.  I was emotionally invested in the characters.  So when the finale began, I was filled anticipation.  Finally, I would get answers.

Two and half hours later I posted the following status update:

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