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Ireth

Mythic Scribe
Edit: also, i am still figuring out the combat stuff so if i join don't expect me to know much about how the fighting works, thus why i made Keit weak to begin with so i can just have her run and hide. However, i do plan on her having healing spells so she can act as a support.

Well, keep in mind that if your character is constantly shirking battles, she probably won't get as much XP as the rest of us. Battles are a huge part of how character get experience and gain levels.
 

Keitsumah

Grandmaster
yeah. oh and i made her an elf (the other kinds of magic are too complex for me to figure out so life magic seems simpler to me) and she is 18, so she is VERY young by their standards but with the way she acts... no one would ever guess and she is terribly shy of people to boot having grown up on her own in the wild (parents were killed in a forest fire)
 

Keitsumah

Grandmaster
Well, keep in mind that if your character is constantly shirking battles, she probably won't get as much XP as the rest of us. Battles are a huge part of how character get experience and gain levels.

i will keep studying the combat methods and stuff. the only thing thats really challenging to me is keepinjg all the numbers straight. i've never done this kind of RPG before so... lets hope my brain can keep up. (and am balancing lots of school plans and life issues so this is a doozy, but still fun as it is recreation)
 

Ireth

Mythic Scribe
yeah. oh and i made her an elf (the other kinds of magic are too complex for me to figure out so life magic seems simpler to me) and she is 18, so she is VERY young by their standards but with the way she acts... no one would ever guess and she is terribly shy of people to boot having grown up on her own in the wild (parents were killed in a forest fire)

Eighteen does seem incredibly young by elven standards. I don't know the specifics of elves' aging process, whether it's at all like Tolkien's (elves come of age at 50, and are fully physically mature at 100) or whether they age like humans until young adulthood (18-25 or so) and just stop, so she might be equivalently younger even than Catli/Burnbright (a 12 year old human NPC who is not currently with the party, but who is a HUGE part of their quest). You'll have to ask Steerpike how that's going to work.
 

Legendary Sidekick

Staff
Moderator
If you play her as a healer, it's better to stay in the battle. The party is large enough that you don't have to worry too much about getting hit. The druid class can be a healer by saying, "here's a ton of goodberries," but... if you're not in the battle, no XP. Better to stay at the back of the group, and maybe even hand a warrior a bag of berries.

My barbarian has 8 of them in her pouch from the last druid! (They'll go bad soon, so Baldy will ask who's wounded once the whole party is gathered.) She just fed 5 to our rogue.

That reminds me Severin, your character isn't injured. The 5 berries brought you back to 10 HP. Yay!
 

Legendary Sidekick

Staff
Moderator
The RP is fun to watch, but I honestly think Sir Cadell is holding himself together better than he gives himself credit for. C'mon, guys! The boat's been gone for about 10 minutes, and already we have two construction projects and a cleric with hypothermia.

And yes, this is intended as a compliment. Comedy gold and I'm with Nihal in saying the RP bonus as an equal share of the battle XP is fine by me.
 

Legendary Sidekick

Staff
Moderator
so many stats.... i am going to need to make a MW file for all this... how do you all keep it straight???

First of all, only use the numbers 4, 6, 9, 13, 16, and/or 18. It makes it a little easier.

Second, know which stats are important to your character - or define your character. I didn't design an ideal barbarian because I wanted a smart, lovable, clumsy fool - which implies low DEX, high INT, low WIS, high CHA. She has awesome STR and CON because she's 6'9", and the 1 magic point from her INT bonus turns out to be useful, so no regrets about low DEX. If anything, it gives her priority when it comes to new armor... uh, right guys?

I'll PM a suggestion, which you can ignore or tweak to your liking.
 

Keitsumah

Grandmaster
thank you! I can use any tips that come by with how this game works. i am awesome with stats when it comes to video games but then the computer keeps them all straight for me lol :eek:
 

Ravana

Staff
Moderator
Well our last druid had a reindeer, a raven and a vihmakissa—whatever that is. So, since a reindeer was allowed, it appers it's not limited to small animals. I don't know if wolves that can be used as mounts are allowed though.

The Animal Companion spell allows a druid to have one or more companions whose HD total no more than twice the druid's level. In Hiljikki's case: the raven and the vihmakissa (thank you for remembering the "—whatever that is" :cool: ) are both 1 HD creatures. The reindeer is not a "companion," just a purchased mount. Which is why he's always snoring into his feed bag when anything else was going on.

Without the spell, it's just another animal: it can't know any special "tricks"—under the present C&C system, at least, which makes no provisions for being able to train animals without magic, the way humans have been doing for the past 10,000 years or so.

A normal wolf is a 2 HD creature (at least in the material I have), so that may be possible for a 1st-level druid to obtain through the spell.

And if you want a dog, just take a dog. Stats are the same.
 
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Ravana

Staff
Moderator
so many stats.... i am going to need to make a MW file for all this... how do you all keep it straight???

Practice. For some of us, more than three decades of it. But it won't take nearly that long to get the hang of it. (If it did, I wouldn't have more than three decades of practice.… :p ) After you've created the character, you won't need to worry about the majority of the numbers.

Once you've chosen your six ability scores, you won't need to worry about those numbers, only about whether or not they give bonuses or penalties. If you want to keep things as simple as possible, take a 16 WIS, a 13 in one other score—DEX or CON would be the best choices for a beginning player—and four 9s. (One of those six will be a point higher, since that only adds up to 65, but it won't matter which ability you put the extra point in). That way, you have two abilities that give bonuses; the other four will give neither bonus nor penalty.

Your Hit Points will be determined automatically; they'll go down temporarily when you take damage, back up when you heal.

Armor Class is something you won't need to keep track of once you've chosen your armor, unless you cast spells to change it; otherwise, that's something for the GM to keep track of.

Mana is also determined automatically; it goes down temporarily when you cast spells, and refills automatically over time.

And that's it for the stats. ;)
 

Ravana

Staff
Moderator
thanks a lot. now it seems a bit more manageable. :D

Quite welcome. Yeah, having a bunch of numbers to look at all at once can make it hard to understand what does what, or decide what's best, what's useful, and what's a really poor idea… especially if you have little or no experience with any similar game system.

Always remember that you can always ask questions about anything you aren't sure of. And always remember that the only authoritative answer is the GM's (Steerpike's)… though in most basic cases, most of us will be able to give a correct answer simply because we've already seen whatever you're asking about at some previous point in this game.

Combat may seem a bit confusing at first—especially since each character has different capabilities, so you can't always tell from reading through previous combats what your character will be able to do—but really once you've been through it once, it'll generally be the same thereafter. No reason to worry about that at the moment: easier to wait until it comes up.

Same goes for spellcasting, in or out of combat. Main thing to remember there is that in this system, most spellcasting carries potential hazards with it… so for the most part you don't want to do it any more than you have to.
 

Ireth

Mythic Scribe
In response to those remarking on people's trust or mistrust of Mauve, I'd like to put in that Cadell has not shown any form of mistrust in her; he has in fact offered to help her on at least one occasion, and was very opposed to Ankari's actions against her. Just in case anyone would like to bring that up.
 

Keitsumah

Grandmaster
lol. hey Steer could you explain something to me? i understand using a d20 for combat and that you add the other number, but then you just get a third number. I have no clure if it means i succeed in striking an opponent or not. could someone explain that to me and, if they can, send me a list of what a druid elf can do with a staff? i think i want to specialize in that.
 
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