This article is by Terry W. Ervin II.
It is often said, “Write what you know.” This can be a stumbling block for some writers. How do you convincingly write a dastardly or evil character in a novel if you’ve never acted or done such things? That is where Role Playing Game (RPG) experience can benefit a writer.
Whether it’s space adventure (as in Traveller), sword and sorcery (as in AD&D) or even spy and espionage intrigue (as in Top Secret)—okay, you as the reader may be muttering, “Man, those games are old—no, near ancient.” But those are examples of games that I cut my RPG teeth on years ago, and those led to the foundation for some of my writing and storytelling ability. Even games like Diplomacy, Star Fleet Battles, King Maker, Axis & Allies, and yes, even Monopoly, can add a more strategic overview that may be of benefit to a writer.



In the summer of 1982 I had a life changing experience. Although I was underage, I accompanied my father to see the new epic fantasy Conan the Barbarian, starring Mr. Universe Arnold Schwarzenegger. While the film itself was amazing (especially the score), I was particularly impressed by its charismatic villain, Thulsa Doom.