As a fantasy writer, you’re likely to create new and fascinating worlds for your stories to take place in. You have entirely new races, and their cultures and histories date back thousands of years.
You have gods and religions, dragons and monsters, heroes and villains. You have magic.
In short, you have a world.
Now it’s time to bring it to life.
Sure, the story is the important bit, but having your story take place in a living, breathing world just adds to the magic – and isn’t that part of the allure of reading and writing fantasy?
Do you spend weeks and weeks designing the ceremonial cloaks that your orcs wear for their Annual Wereboar BBQ?
Have you read an epic fantasy novel recently?
After a recent break from writing, I’m back in the chair and am assessing my unfinished stories and the world I’ve forged around them.
As a fantasy and scifi geek, the settings I choose for my stories are always quite imaginative. I want to transport the reader to some distant planet outside of our galaxy. Or to a magical realm with a deep history and interesting creatures like centaurs or wyverns flying around. It’s the fun stuff that comes with being a speculative author: worldbuilding.
This article is by Selah Janel.
The idea that magic in fiction might possess or need a ‘system’ was nonexistent to me when I first read my favourites as a boy in the early 1990s.
While there is still some debate about whether it’s a legit sub-genre or not, grimdark has become part of the fantasy lexicon in recent years.