Fantasy Writing Case Study: Trindall Grove

In two previous articles, I’ve talked about ways to help authors better understand their characters, as well as techniques for using fantasy to enhance the stories those characters are a part of.

With this article, I’m going to take a departure from the style and nature of those posts to try and put my words into context. I want to talk a little about how I’ve used this advice in one of my own fantasy projects as a Case Study to help other authors consider their own work.

Today I’m going to tell you about the story of a character named Breldin and the thought process I used to create a town called Trindall Grove.

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Using Fantasy to Enhance a Story

Even when the characters’ adventures are fantastic, a good story should have an emotional core which is personal, drawing from common human experience to help readers connect with our characters.  A story written in this way needs little imagination to prop it up. Which is why, in my efforts to write fantasy, I’ve been asked:

If a story is universal, why do you need the magic?

Magic comes with the price of a built-in distance between your events and your reader which can keep you from achieving the potential of your story. Guarding the passageway to an important official, I can hint at the terror of a pair of trolls, or I can connect readers directly to the fear of two condescending and semi-sadistic guards. I can wound my character with the blast of a fireball from a distant wizard, or I can bring my readers the terror of being knifed by a killer.

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Bridging the Gap Between Author and Character

When sitting down to plan a story, I focus my attention on developing memorable heroes and horrendous villains, constructing epic settings filled with ancient magic, and crafting plots with satisfying endings. But what’s lacking is anything connected to the piece of advice that I’ve heard repeatedly:

Write what you know.

These words, which I’ve been told again and again, have vanished from my arsenal of aphorisms. I write fantasy, which means that I write from my imagination. I write about lives and experiences that have never existed in history. My characters are impossible to know before I meet them on the page.

That’s the downside. In fantasy, we don’t intuitively know our characters the way authors of another genre might.

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